Immersive Health Professional Training and EducationAugmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) can deliver realistic psychological and physical experiences through immersive real-life simulations in a safe environment, facilitating a higher rate of engagement with contents and higher knowledge retention rates. AWTG’s AR, VR, and MR technologies have brought unlimited possibilities in health, education, and smart industries enabling a more interactive, engaging, and efficient execution of operational tasks. The technology can be used to create uncounted opportunities to make Health and Education more accessible to anyone, anywhere as long as they have access to a Smart Device.

The AR, VR and MR immersive learning and training technology adopts a more hands-on approach to learning and accommodates the student’s diverse needs by promoting a sense of curiosity and greater engagement, which encourages students to learn at a faster pace.


Augmented Reality (AR)The results of using technology to superimpose digital elements (such as sounds, images, and text) to the world we see using a tablet, smart eyeglass, or a smartphone camera.
Virtual Reality (VR)An immersive, three-dimensional, computer-generated environment that can be explored and interacted with by a person. Instead of projecting the images and sounds in a real environment, virtual reality uses a headset to immerse users within a 360-degree environment.
Mixed Reality (MR)The merging of real and virtual worlds to produce new environments where both physical and digital objects co-exist and interact in real-time such as the use of holograms and mixed reality glasses.

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